Finally Done with Dragon Quest XI
28 Nov 2019After getting hooked on the ridiculously long demo, I dove into Dragon Quest XI: Echoes of an Elusive Age when it came out for the Switch at the end of September. 118 hours later, I’m finally done with the game!
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This game is great! You build a unique cast of characters and the game does a good job of developing each of their personal stories. The world is big but doesn’t feel like it’s repeating itself; the overworld music being shared across snowy tundras and dry deserts doesn’t help here though. The story - divided into three acts - takes a while to go through. Some plot twists are expected and easy to see coming, especially for those who have played previous Dragon Quest games but the end of Act 2 really took me by surprise.
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My face when there's nothing left to do in Dragon Quest XI
My gripes with the game are relatively minor, but if ever addressed, would make Dragon Quest XI an all-time great:
- A repetitive soundtrack - the battle theme being reused in the horse races takes the cake here for me.
- A silent protagonist - give him a voice!
- Painful item management - transferring items from the Item Bag to each character is annoying.
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Waiting for the Definitive Edition on the Switch was worth the wait as it includes many quality-of-life improvements and additional content. This includes an optional superboss, the Timewyrm, that challenges you both in strong it is and in how quick you can defeat it. I took it down in 43 actions which earned me the Warp-Speed Wyrminator accolade. Accolades are the in-game trophy system; we should all continue to pray for Nintendo to one day build a proper trophy system. 🙏
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Overall, I am very pleased with Dragon Quest XI. It’s a JRPG through and through that I very much enjoyed.